Millennium Dawn Ideology Tags
Millennium Dawn: Modern Day Mod overhauls the ideology system, replacing ideologies with alignments and sub-ideologies with parties that compete for votes in an election. Alignments determine who the ideology is aligned towards, for example: Western Outlook means that the party aligns with the western countries (USA, UK, France.
Anti-Bully system 2.0 - Now Public War Weariness
The Anti-Bully System (aka Public War Weariness)The AB (PWW) system is slightly outdated and could use some general work. The main system itself is solid and the idea of it is quite nice. However, some things are quite clearly wrong with the system. Stability should not be factored into this system as that will be a bitch to balance. I propose we stick clearly to the original concept of War Support and nothing more outside of that.
Gearz OG IdeasWith 1.5 now released I plan to redo parts of the anti-bully system by using variables & decisions while also expanding it's features. The core of it will remain the same which you can see here basically lowering stability or war support (undecided) on a bullying nation.
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Front BarBack BarSkill 1Dizzying SwingGrowing SwarmSkill 2ExecutionerPoison InjectionSkill 3Critical RushBull NetchSkill 4Subterranean AssaultIce FortressSkill 5Green LotusResolving VigorUltimate SkillOnslaughtDawnbreaker of Smiting: A great offensive skill to set the enemy off balance.: Our execute ability. Eso perform the ritual.
- The first addition I would like to add is making the AI begin to dynamically group up and form coalitions via guarantees to deter bullies. This would be similar to what you see in EU4.
- Secondly, having the AI seek aid from or align with another major when it feels threatened by a neighbor with a different ideology or at least isn't popular within the said nation.
Content
- Add a peace mechanic. We already have the option for white peace, but instead what I'd prefer is if all controlled territory switched owners to their respective controllers, thus creating new frozen conflicts (Improve this idea. Make it plausible, enforce status quo option)
- I'd suggest using war support as the 'currency' of war. War support would act as war-weariness, and it would drop the longer you are at war (maybe faster if you are losing or if you don't have X more victory progress). Fighting a long war (regardless of enemies) would thus require you to constantly spend PP or CIC to improve the war support of your people to keep the war going (war propaganda, extra benefits, etc.)
- Fighting a small enemy would make war support drop faster
- At low war support, people would start demanding peace. If peace isn't given, stability starts dropping. At low stability, you get unrest (civil wars/coups/unrest/dissent, etc. related to stability could be an independent system that doesn't care what caused the stability to drop but triggers things based on current stability value)
Random Events
- Events for desertion
- For Islamic/Radical Salafist tags periodic events to receive fanatic troops. Extremely weak and disorganized but yeah.
- For Rebel Groups light troops should spawn time to time
- Protests during times of low war-support
- Extraordinary elections could be held in a democratic country if prompted
Civil war decisions
- Include new decisions mainly pertaining to the following
- Use of Illegal weapons
- Expanded Smuggling
- Drug Trafficking for additional income
- Opium? Afghanistan?
Trump Section of the US focus tree
The whole premise is a Trump section of the US focus tree. The reason for me making this tree is that Trump is such a unique figure in all of US politics with very unique policies that have been executed in an extremely short period of time. It starts with a single focus, 'Make America Great Again!', branching off into two separate paths of Diplomacy and Domestic Policy. Each focus takes, as a base, 30 days to complete.
For Domestic Policy, it begins with 'The Trump Agenda,' giving access to tens of decisions relating to Trump's domestic policy in the States. From energy to Executive Branch shenanigans, this focus covers most things. His immigration policies are locked behind a focus named 'Deal With Immigration.' The branch stemming from 'The Trump Economy' deals with his economic policies and his manufacturing push. To the right of that is 'Drain the Swamp,' which will give you political power (Something you'll need a lot of).
To the right of 'Drain the Swamp' is the Russian Investigation. Upon a sufficient amount of Domestic Policies enacted, this will begin, automatically completing the focus. What will ensue is a mission which will constantly hamper your ability to enact legislation and gain political power to enact decisions. If one fails to stop the investigation, then it will remove Donald Trump as President, and Mike Pence will get the Presidency, however, you will not be able to enact Trump's policies nor focuses anymore. The investigation can be stopped through enacting decisions targeting the investigation, as well as improving your approval rating. Once the investigation is curbed, then you can do 'War Against the Intelligence Community.' Instead of this being a 'defensive war' like the investigation, you commit to an 'offensive war.' If you can beat the Intelligence community, it will allow you to enact your policies without much contest, and remove the 'Intelligence Community' as an internal faction.
For Foreign policy, it first goes to 'America First', which then separates into the rest of Trump's foreign policy. On the left side, there's 'Trade War with China.' Doing this will allow you to engage in a trade war with China. Depending on how much you 'win' that conflict, it will allow you to do certain focuses in the domestic section of the tree, like the last focus of the Manufacturing branch, 'Remove Chinese Reliance.' To the right is 'Denuclearize North Korea,' which will allow you to de-claw North Korea. Then you have 'Review NATO,' allowing you to take various positions on NATO in an event. Then you have 'Tough Stance on Russia' and 'Rapprochement with Russia,' mutually exclusive focuses, which will allow you to either continue an anti-Russia stance or attempt to mend relations. Trying to mend relations will further the cause of the Russia Investigation, however. In the far right, is 'The Worst Deal in History' which will allow you to take anti-Iran stances.
These are the National Spirits I would like to be made for use in the Trump Tree, which will need to be added before Trump becomes president (The list may become larger over time):
- 'Made In China' (For 'Remove Chinese Reliance', probably would be added after China's entry to the WTO in 2001).
Trump Focus Tree: (Most is in-game, except the space portion, as that will be in the main tree)
Feedback would be appreciated.
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